The transfer of the studio’s responsibility from Jeff Strain to former ArenaNet CEO Philip and the inaction of Anne Schlosser, head of human resources, are said to have been the source of much of the tension. Just last summer, Microsoft decided to intervene, Schlosser left, but the damage had already been done and several staff members left.
Holt’s plans for demos of the game within the company also created problems, which resulted in additional resignations and a loss of commitment to the project. Now, the opinion of employees on the course of development is divided. Some argue that the game is slowly finding its way and others express concern about the continuation, after the departure of a large percentage of their colleagues, after the assumption of duties by the new leadership.
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